lobster CapableOf eat dead things
Typicality: 0.250
Saliency: 0.000

Facets 1
primarily 3 degree
Open triples 1
lobster → eat → dead things 3
Sentiment analysis
negative neutral positive
0.324 0.558 0.118
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 251.648