locksmith CapableOf gained required skill
Typicality: 0.250
Saliency: 0.000

Facets 1
to gain approval 3 purpose
Open triples 1
locksmith → gained → required skill 3
Sentiment analysis
negative neutral positive
0.014 0.655 0.330
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 185.638