Ascent++
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lumber
→
ReceivesAction
→
used in repair
Typicality:
0.250
Saliency:
0.000
Facets
1
at the school
2
location
Open triples
1
lumber → be used in → repair
3
Sentiment analysis
negative
neutral
positive
0.053
0.890
0.057
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
159.961