| Typicality: | 0.492 |
| Saliency: | 0.568 |
| in the first half | 5 | temporal |
| with 23 tics on the clock | 4 | temporal |
| to find a winner | 3 | purpose |
| lynx → turn → the ball | 4 |
| lynx → have → the ball | 3 |
| lynx → get → the ball | 3 |
| negative | neutral | positive |
| 0.133 | 0.778 | 0.089 |
| Raw frequency | 10 |
| Normalized frequency | 0.568 |
| Modifier score | 0.500 |
| Perplexity | 319.094 |