aspect
of
magazine)
→
ReceivesAction
→
filled with game
Typicality: | 0.162 |
Saliency: | 0.000 |
for memory-building | 2 | purpose |
for songs | 2 | purpose |
issue → be filled with → game | 3 |
negative | neutral | positive |
0.002 | 0.035 | 0.963 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 85.673 |