aspect of
magazine)
→
ReceivesAction
→
filled with game
| Typicality: | 0.162 |
| Saliency: | 0.000 |
| for memory-building | 2 | purpose |
| for songs | 2 | purpose |
| issue → be filled with → game | 3 |
| negative | neutral | positive |
| 0.002 | 0.035 | 0.963 |
| Raw frequency | 3 |
| Normalized frequency | 0.000 |
| Modifier score | 0.500 |
| Perplexity | 85.673 |