issue (aspect of magazine) ReceivesAction filled with game
Typicality: 0.162
Saliency: 0.000

Facets 2
for memory-building 2 purpose
for songs 2 purpose
Open triples 1
issue → be filled with → game 3
Sentiment analysis
negative neutral positive
0.002 0.035 0.963
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 85.673