Ascent++
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majority
→
ReceivesAction
→
spent
Typicality:
0.331
Saliency:
0.190
Facets
1
in working through the game
4
temporal
Open triples
1
majority → be → spent
14
Sentiment analysis
negative
neutral
positive
0.149
0.717
0.134
Other statistics
Raw frequency
14
Normalized frequency
0.190
Modifier score
0.500
Perplexity
168.900