Typicality: | 0.410 |
Saliency: | 0.375 |
on the basis of application | 13 | other |
by application | 11 | other |
application-wise | 10 | degree |
market → be divided into → entertainment | 32 |
market → be bifurcated into → entertainment | 10 |
market → be split into → entertainment | 4 |
negative | neutral | positive |
0.073 | 0.854 | 0.074 |
Raw frequency | 46 |
Normalized frequency | 0.375 |
Modifier score | 0.500 |
Perplexity | 372.857 |