market ReceivesAction divided into entertainment
Typicality: 0.410
Saliency: 0.375

Facets 3
on the basis of application 13 other
by application 11 other
application-wise 10 degree
Open triples 3
market → be divided into → entertainment 32
market → be bifurcated into → entertainment 10
market → be split into → entertainment 4
Sentiment analysis
negative neutral positive
0.073 0.854 0.074
Other statistics
Raw frequency 46
Normalized frequency 0.375
Modifier score 0.500
Perplexity 372.857