market ReceivesAction segmented into entertainment
Typicality: 0.498
Saliency: 0.581

Facets 3
based on end user 38 other
on the basis of application 37 other
based on application 33 other
Open triples 3
market → be segmented into → entertainment 186
market → be segmented as → entertainment 12
market → be segmented across → entertainment 8
Sentiment analysis
negative neutral positive
0.059 0.872 0.068
Other statistics
Raw frequency 206
Normalized frequency 0.581
Modifier score 0.500
Perplexity 175.188