Typicality: | 0.498 |
Saliency: | 0.581 |
based on end user | 38 | other |
on the basis of application | 37 | other |
based on application | 33 | other |
market → be segmented into → entertainment | 186 |
market → be segmented as → entertainment | 12 |
market → be segmented across → entertainment | 8 |
negative | neutral | positive |
0.059 | 0.872 | 0.068 |
Raw frequency | 206 |
Normalized frequency | 0.581 |
Modifier score | 0.500 |
Perplexity | 175.188 |