Typicality: | 0.377 |
Saliency: | 0.297 |
in the digital identity working group | 10 | location |
in buffering adjacent land | 3 | location |
marsh → play → active role | 3 |
marsh → play → important role | 3 |
negative | neutral | positive |
0.051 | 0.486 | 0.463 |
Raw frequency | 6 |
Normalized frequency | 0.297 |
Modifier score | 0.500 |
Perplexity | 50.405 |