| Typicality: | 0.377 |
| Saliency: | 0.297 |
| in the digital identity working group | 10 | location |
| in buffering adjacent land | 3 | location |
| marsh → play → active role | 3 |
| marsh → play → important role | 3 |
| negative | neutral | positive |
| 0.051 | 0.486 | 0.463 |
| Raw frequency | 6 |
| Normalized frequency | 0.297 |
| Modifier score | 0.500 |
| Perplexity | 50.405 |