mistake ReceivesAction made in virtual reality
Typicality: 0.250
Saliency: 0.000

Facets 1
on real streets 3 location
Open triples 1
mistake → be made in → virtual reality 3
Sentiment analysis
negative neutral positive
0.280 0.544 0.176
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 49.288