Ascent++
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model
→
ReceivesAction
→
activated
Typicality:
0.509
Saliency:
0.325
Facets
3
during each player’s active phase
2
temporal
more notably
2
degree
simultaneously
2
manner
Open triples
1
model → be → activated
30
Sentiment analysis
negative
neutral
positive
0.120
0.727
0.153
Other statistics
Raw frequency
30
Normalized frequency
0.325
Modifier score
0.871
Perplexity
370.162