Typicality: | 0.542 |
Saliency: | 0.330 |
model → be used in → game | 15 |
model → be used in → the game | 5 |
model → be used in → gameplay | 4 |
model → be used in → other games | 4 |
model → be used for → game | 3 |
negative | neutral | positive |
0.177 | 0.581 | 0.242 |
Raw frequency | 31 |
Normalized frequency | 0.330 |
Modifier score | 0.967 |
Perplexity | 44.238 |