| Typicality: | 0.400 |
| Saliency: | 0.352 |
| in each individual category | 4 | other |
| frivolously | 2 | manner |
| money → be spent on → gambling | 35 |
| money → be used for → gambling | 5 |
| money → be → gambling | 3 |
| money → be invested in → gambling | 3 |
| money → be spent in → gambling | 3 |
| negative | neutral | positive |
| 0.414 | 0.493 | 0.093 |
| Raw frequency | 49 |
| Normalized frequency | 0.352 |
| Modifier score | 0.500 |
| Perplexity | 183.574 |