motivation CapableOf play video games
Typicality: 0.162
Saliency: 0.000

Facets 0
No facets.
Open triples 1
motivation → play → video games 3
Sentiment analysis
negative neutral positive
0.296 0.176 0.529
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 82.221