motor ReceivesAction damaged
Typicality: 0.498
Saliency: 0.694

Facets 3
over time 9 temporal
sometimes 7 temporal
well 4 degree
Open triples 6
motor → be → damaged 87
motor → become → damaged 13
motor → get → damaged 11
motor → getting → damaged 6
motor → suffer → damage 5
motor → gets → damaged 4
Sentiment analysis
negative neutral positive
0.708 0.263 0.029
Other statistics
Raw frequency 126
Normalized frequency 0.694
Modifier score 0.620
Perplexity 300.502