Typicality: | 0.468 |
Saliency: | 0.308 |
from various countries | 4 | location |
around the use of vr | 3 | other |
often | 2 | temporal |
museum → face → challenge | 16 |
museum → have → challenge | 8 |
museum → face → the challenge | 6 |
museum → be faced with → the challenge | 4 |
museum → deal with → challenge | 3 |
negative | neutral | positive |
0.235 | 0.594 | 0.171 |
Raw frequency | 37 |
Normalized frequency | 0.308 |
Modifier score | 0.767 |
Perplexity | 131.915 |