Typicality: | 0.329 |
Saliency: | 0.389 |
in the digital age | 6 | temporal |
at the pythian games | 4 | location |
at religious ceremonies | 4 | location |
music → be → omnipresent | 31 |
music → become → omnipresent | 4 |
negative | neutral | positive |
0.047 | 0.429 | 0.524 |
Raw frequency | 35 |
Normalized frequency | 0.389 |
Modifier score | 0.500 |
Perplexity | 41.723 |