Typicality: | 0.500 |
Saliency: | 0.433 |
very | 5 | degree |
for a handheld game | 3 | other |
uniformly | 2 | manner |
music → be of → high quality | 24 |
music → be → high quality | 16 |
music → be → top quality | 6 |
negative | neutral | positive |
0.043 | 0.237 | 0.720 |
Raw frequency | 46 |
Normalized frequency | 0.433 |
Modifier score | 0.971 |
Perplexity | 47.700 |