| Typicality: | 0.390 |
| Saliency: | 0.329 |
| around the globe | 3 | location |
| music → be used in → game | 7 |
| music → be used in → the game | 5 |
| music → be implemented into → the game | 5 |
| music → be featured in → the game | 4 |
| music → be in → game | 3 |
| negative | neutral | positive |
| 0.086 | 0.557 | 0.358 |
| Raw frequency | 24 |
| Normalized frequency | 0.329 |
| Modifier score | 0.500 |
| Perplexity | 158.183 |