necessity CapableOf compel people
Typicality: 0.250
Saliency: 0.000

Facets 1
to invent new means of survival 3 purpose
Open triples 1
necessity → compel → people 3
Sentiment analysis
negative neutral positive
0.097 0.641 0.261
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 57.362