Typicality: | 0.544 |
Saliency: | 0.309 |
totally | 4 | degree |
on game days | 3 | temporal |
neighborhood → feel → different | 7 |
neighborhood → have → different vibe | 4 |
neighborhood → have → different feel | 4 |
neighborhood → seem → different | 3 |
negative | neutral | positive |
0.097 | 0.575 | 0.328 |
Raw frequency | 18 |
Normalized frequency | 0.309 |
Modifier score | 1.000 |
Perplexity | 206.757 |