| Typicality: | 0.435 |
| Saliency: | 0.358 |
| for violence | 9 | purpose |
| as a place | 9 | manner |
| for high design | 3 | cause |
| neighborhood → have → reputation | 17 |
| neighborhood → develop → reputation | 4 |
| neighborhood → gain → reputation | 3 |
| negative | neutral | positive |
| 0.328 | 0.397 | 0.276 |
| Raw frequency | 24 |
| Normalized frequency | 0.358 |
| Modifier score | 0.600 |
| Perplexity | 98.676 |