Typicality: | 0.250 |
Saliency: | 0.000 |
via acting like a destructible wall | 2 | manner |
obstacle → slow → the player | 3 |
negative | neutral | positive |
0.418 | 0.481 | 0.101 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 116.418 |