| Typicality: | 0.240 |
| Saliency: | 0.357 |
| for a 2 day game | 3 | purpose |
| order → give → the opportunity | 17 |
| order → give → opportunity | 14 |
| order → be given → opportunity | 8 |
| order → have → the opportunity | 4 |
| order → be made → opportunity | 4 |
| order → be afforded → opportunity | 3 |
| negative | neutral | positive |
| 0.234 | 0.656 | 0.110 |
| Raw frequency | 50 |
| Normalized frequency | 0.357 |
| Modifier score | 0.000 |
| Perplexity | 292.604 |