Typicality: | 0.378 |
Saliency: | 0.300 |
in the entire game | 4 | temporal |
without a single shine sprite | 2 | other |
palace → be → the only one | 7 |
palace → be → the only building | 6 |
palace → be → the only place | 3 |
negative | neutral | positive |
0.092 | 0.734 | 0.174 |
Raw frequency | 16 |
Normalized frequency | 0.300 |
Modifier score | 0.500 |
Perplexity | 104.312 |