kid (aspect of parent) CapableOf play video games
Typicality: 0.543
Saliency: 0.689

Facets 3
all day 12 temporal
as a fun way 9 manner
always 7 temporal
Open triples 5
kid → play → video games 209
kid → enjoy → video games 5
kid → spend playing → video games 3
kid → play → their video games 3
kid → use → video games 3
Sentiment analysis
negative neutral positive
0.440 0.353 0.207
Other statistics
Raw frequency 223
Normalized frequency 0.689
Modifier score 0.765
Perplexity 32.413