kid (aspect of parent) CapableOf spend playing games
Typicality: 0.295
Saliency: 0.311

Facets 2
as often as they want 6 manner
as memory game 2 manner
Open triples 5
kid → spend → playing games 5
kid → play → many games 5
kid → play → other games 5
kid → play → a handful of games 3
kid → play → more games 3
Sentiment analysis
negative neutral positive
0.201 0.399 0.400
Other statistics
Raw frequency 21
Normalized frequency 0.311
Modifier score 0.500
Perplexity 331.257