part CapableOf get damaged
Typicality: 0.309
Saliency: 0.288

Facets 2
usually 4 degree
during battle 2 temporal
Open triples 2
part → get → damaged 11
part → getting → damaged 5
Sentiment analysis
negative neutral positive
0.637 0.291 0.072
Other statistics
Raw frequency 16
Normalized frequency 0.288
Modifier score 0.575
Perplexity 330.858