Typicality: | 0.508 |
Saliency: | 0.429 |
without missing a beat | 8 | manner |
always | 3 | degree |
through games | 3 | temporal |
passenger → be → entertained | 21 |
passenger → stay → entertained | 11 |
passenger → be kept → entertained | 6 |
negative | neutral | positive |
0.029 | 0.222 | 0.749 |
Raw frequency | 38 |
Normalized frequency | 0.429 |
Modifier score | 1.000 |
Perplexity | 126.229 |