Typicality: | 0.259 |
Saliency: | 0.000 |
usually | 5 | temporal |
to promote the leagues | 3 | purpose |
pastime → help to promote → game | 3 |
negative | neutral | positive |
0.006 | 0.193 | 0.801 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.800 |
Perplexity | 425.163 |