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pastime
→
CapableOf
→
help to promote game
Typicality:
0.259
Saliency:
0.000
Facets
2
usually
5
temporal
to promote the leagues
3
purpose
Open triples
1
pastime → help to promote → game
3
Sentiment analysis
negative
neutral
positive
0.006
0.193
0.801
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.800
Perplexity
425.163