path
→
CapableOf
→
turn right
|
0.70
|
|
path
→
CapableOf
→
follow the river
|
0.66
|
|
path
→
CapableOf
→
point to directory
|
0.63
|
|
path
→
CapableOf
→
enter wood
|
0.60
|
|
path
→
CapableOf
→
run through woodland
|
0.59
|
|
path
→
CapableOf
→
begin with slash
|
0.59
|
|
path
→
CapableOf
→
remain open
|
0.59
|
|
path
→
CapableOf
→
surround the lake
|
0.59
|
|
path
→
CapableOf
→
become clearer
|
0.58
|
|
path
→
CapableOf
→
become steeper
|
0.58
|
|
path
→
CapableOf
→
remain clear
|
0.57
|
|
path
→
CapableOf
→
follow the ridge
|
0.57
|
|
path
→
CapableOf
→
run through tree
|
0.57
|
|
path
→
CapableOf
→
get narrower
|
0.57
|
|
path
→
CapableOf
→
become narrow
|
0.57
|
|
path
→
CapableOf
→
become steep
|
0.56
|
|
path
→
CapableOf
→
change direction
|
0.56
|
|
path
→
CapableOf
→
turn left
|
0.56
|
|
path
→
CapableOf
→
continue along the ridge
|
0.55
|
|
path
→
CapableOf
→
traverse the hillside
|
0.55
|
|
path
→
CapableOf
→
take walker
|
0.55
|
|
path
→
CapableOf
→
curve to the left
|
0.54
|
|
path
→
CapableOf
→
cross the river
|
0.54
|
|
path
→
CapableOf
→
cross stream
|
0.54
|
|
path
→
CapableOf
→
wind through wood
|
0.54
|
|
path
→
CapableOf
→
take turn
|
0.53
|
|
path
→
CapableOf
→
reach fork
|
0.53
|
|
path
→
CapableOf
→
use slash
|
0.53
|
|
path
→
CapableOf
→
go through field
|
0.53
|
|
path
→
CapableOf
→
pass through the node
|
0.53
|
|
path
→
CapableOf
→
turn to the left
|
0.52
|
|
path
→
CapableOf
→
become clear
|
0.52
|
|
path
→
CapableOf
→
go down hill
|
0.52
|
|
path
→
CapableOf
→
run west/east
|
0.52
|
|
path
→
CapableOf
→
traverse slope
|
0.52
|
|
path
→
CapableOf
→
cross stile
|
0.51
|
|
path
→
CapableOf
→
cross boardwalk
|
0.51
|
|
path
→
CapableOf
→
cross the road
|
0.51
|
|
path
→
CapableOf
→
join the road
|
0.51
|
|
path
→
CapableOf
→
take about an hour
|
0.50
|
|
path
→
CapableOf
→
provide way
|
0.50
|
|
path
→
CapableOf
→
give the opportunity
|
0.50
|
|
path
→
CapableOf
→
go through gate
|
0.50
|
|
path
→
CapableOf
→
join a dirt road
|
0.49
|
|
path
→
CapableOf
→
go to school
|
0.49
|
|
path
→
CapableOf
→
wind through garden
|
0.49
|
|
path
→
CapableOf
→
look different
|
0.49
|
|
path
→
CapableOf
→
run along the coast
|
0.49
|
|
path
→
CapableOf
→
become rougher
|
0.48
|
|
path
→
CapableOf
→
cross each other
|
0.48
|
|
path
→
CapableOf
→
wind through tree
|
0.48
|
|
path
→
CapableOf
→
cross field
|
0.48
|
|
path
→
CapableOf
→
become wider
|
0.48
|
|
path
→
CapableOf
→
go in one direction
|
0.48
|
|
path
→
CapableOf
→
leave the river
|
0.47
|
|
path
→
CapableOf
→
meet road
|
0.47
|
|
path
→
CapableOf
→
end at road
|
0.47
|
|
path
→
CapableOf
→
leave the road
|
0.47
|
|
path
→
CapableOf
→
become rockier
|
0.47
|
|
path
→
CapableOf
→
cross footbridge
|
0.47
|
|
path
→
CapableOf
→
cross bridge
|
0.47
|
|
path
→
CapableOf
→
take many twists
|
0.47
|
|
path
→
CapableOf
→
go to the left
|
0.46
|
|
path
→
CapableOf
→
follow the road
|
0.46
|
|
path
→
CapableOf
→
follow the stream
|
0.46
|
|
path
→
CapableOf
→
enter the forest
|
0.46
|
|
path
→
CapableOf
→
cross driveway
|
0.46
|
|
path
→
CapableOf
→
become rocky
|
0.46
|
|
path
→
CapableOf
→
cross hill
|
0.46
|
|
path
→
CapableOf
→
bend to the left
|
0.46
|
|
path
→
CapableOf
→
follow the coast
|
0.46
|
|
path
→
CapableOf
→
go up the hill
|
0.46
|
|
path
→
CapableOf
→
reach junction
|
0.46
|
|
path
→
CapableOf
→
meet the river
|
0.46
|
|
path
→
CapableOf
→
lead south
|
0.45
|
|
path
→
CapableOf
→
follow fence
|
0.45
|
|
path
→
CapableOf
→
go through wood
|
0.45
|
|
path
→
CapableOf
→
go through tunnel
|
0.45
|
|
path
→
CapableOf
→
go left
|
0.45
|
|
path
→
CapableOf
→
go in direction
|
0.44
|
|
path
→
CapableOf
→
climb through the forest
|
0.44
|
|
path
→
CapableOf
→
go off to the left
|
0.44
|
|
path
→
CapableOf
→
reach road
|
0.44
|
|
path
→
CapableOf
→
lead east
|
0.44
|
|
path
→
CapableOf
→
end at a t-junction
|
0.44
|
|
path
→
CapableOf
→
become less distinct
|
0.44
|
|
path
→
CapableOf
→
reach the base camp
|
0.43
|
|
path
→
CapableOf
→
run alongside the river
|
0.43
|
|
path
→
CapableOf
→
ascend through pasture
|
0.43
|
|
path
→
CapableOf
→
become more obvious
|
0.43
|
|
path
→
CapableOf
→
follow the wall
|
0.43
|
|
path
→
CapableOf
→
end in death
|
0.43
|
|
path
→
CapableOf
→
descend through juniper
|
0.43
|
|
path
→
CapableOf
→
descend through rhododendron
|
0.43
|
|
path
→
CapableOf
→
go through gap
|
0.43
|
|
path
→
CapableOf
→
leave the forest
|
0.43
|
|
path
→
CapableOf
→
climb up the hill
|
0.42
|
|
path
→
CapableOf
→
head through tree
|
0.42
|
|
path
→
CapableOf
→
hug the coast
|
0.42
|
|
path
→
CapableOf
→
lead up the hill
|
0.42
|
|
path
→
CapableOf
→
reach gate
|
0.42
|
|
path
→
CapableOf
→
offer beautiful views
|
0.42
|
|
path
→
CapableOf
→
climb through wood
|
0.42
|
|
path
→
CapableOf
→
continue through the forest
|
0.42
|
|
path
→
CapableOf
→
cross the railway line
|
0.42
|
|
path
→
CapableOf
→
pass a car park
|
0.42
|
|
path
→
CapableOf
→
pass house
|
0.42
|
|
path
→
CapableOf
→
swing to the left
|
0.42
|
|
path
→
CapableOf
→
cross small stream
|
0.41
|
|
path
→
CapableOf
→
descend through forest
|
0.41
|
|
path
→
CapableOf
→
follow track
|
0.41
|
|
path
→
CapableOf
→
head across field
|
0.41
|
|
path
→
CapableOf
→
reach the goal
|
0.41
|
|
path
→
CapableOf
→
overlap each other
|
0.41
|
|
path
→
CapableOf
→
continue along the coast
|
0.41
|
|
path
→
CapableOf
→
follow the thimphu river
|
0.41
|
|
path
→
CapableOf
→
take sharp left
|
0.41
|
|
path
→
CapableOf
→
climb through tree
|
0.41
|
|
path
→
CapableOf
→
cut across field
|
0.41
|
|
path
→
CapableOf
→
descend into the valley
|
0.41
|
|
path
→
CapableOf
→
rejoin the road
|
0.41
|
|
path
→
CapableOf
→
become stale
|
0.41
|
|
path
→
CapableOf
→
ascend for while
|
0.41
|
|
path
→
CapableOf
→
continue to the north
|
0.41
|
|
path
→
CapableOf
→
cross track
|
0.41
|
|
path
→
CapableOf
→
reach footbridge
|
0.41
|
|
path
→
CapableOf
→
reach stile
|
0.41
|
|
path
→
CapableOf
→
ascend through sparse wood
|
0.40
|
|
path
→
CapableOf
→
become more distinct
|
0.40
|
|
path
→
CapableOf
→
cross minor road
|
0.40
|
|
path
→
CapableOf
→
follow cliff
|
0.40
|
|
path
→
CapableOf
→
seem dark
|
0.40
|
|
path
→
CapableOf
→
continue through wood
|
0.40
|
|
path
→
CapableOf
→
meet fence
|
0.40
|
|
path
→
CapableOf
→
run through the village
|
0.40
|
|
path
→
CapableOf
→
come into view
|
0.40
|
|
path
→
CapableOf
→
continue in same direction
|
0.40
|
|
path
→
CapableOf
→
descend to the river
|
0.40
|
|
path
→
CapableOf
→
provide link
|
0.40
|
|
path
→
CapableOf
→
continue along the river
|
0.39
|
|
path
→
CapableOf
→
head across the glacier
|
0.39
|
|
path
→
CapableOf
→
lead up the mountain
|
0.39
|
|
path
→
CapableOf
→
point to file
|
0.39
|
|
path
→
CapableOf
→
reach main road
|
0.39
|
|
path
→
CapableOf
→
take left fork
|
0.39
|
|
path
→
CapableOf
→
turn to the east
|
0.39
|
|
path
→
CapableOf
→
continue for while
|
0.39
|
|
path
→
CapableOf
→
continue through tree
|
0.39
|
|
path
→
CapableOf
→
continue to follow the river
|
0.39
|
|
path
→
CapableOf
→
enter tree
|
0.39
|
|
path
→
CapableOf
→
lead across field
|
0.39
|
|
path
→
CapableOf
→
match multiple files
|
0.39
|
|
path
→
CapableOf
→
pass waterfall
|
0.39
|
|
path
→
CapableOf
→
turn to the west
|
0.39
|
|
path
→
CapableOf
→
become more defined
|
0.38
|
|
path
→
CapableOf
→
change
|
0.38
|
|
path
→
CapableOf
→
climb up the hillside
|
0.38
|
|
path
→
CapableOf
→
feel right
|
0.38
|
|
path
→
CapableOf
→
follow the creek
|
0.38
|
|
path
→
CapableOf
→
leave the track
|
0.38
|
|
path
→
CapableOf
→
run along the edge of a field
|
0.38
|
|
path
→
CapableOf
→
skirt the side of the valley
|
0.38
|
|
path
→
CapableOf
→
turn corner
|
0.38
|
|
path
→
CapableOf
→
wind around the hill
|
0.38
|
|
path
→
CapableOf
→
become muddier
|
0.38
|
|
path
→
CapableOf
→
continue up the hill
|
0.38
|
|
path
→
CapableOf
→
cross wooden bridge
|
0.38
|
|
path
→
CapableOf
→
emerge into field
|
0.38
|
|
path
→
CapableOf
→
end in slash
|
0.38
|
|
path
→
CapableOf
→
enter field
|
0.38
|
|
path
→
CapableOf
→
follow the edge of the field
|
0.38
|
|
path
→
CapableOf
→
go across field
|
0.38
|
|
path
→
CapableOf
→
head south-east
|
0.38
|
|
path
→
CapableOf
→
lead north-west
|
0.38
|
|
path
→
CapableOf
→
narrow in place
|
0.38
|
|
path
→
CapableOf
→
refer to file
|
0.38
|
|
path
→
CapableOf
→
seem easy
|
0.38
|
|
path
→
CapableOf
→
become more rocky
|
0.37
|
|
path
→
CapableOf
→
climb above the river
|
0.37
|
|
path
→
CapableOf
→
climb up the ridge
|
0.37
|
|
path
→
CapableOf
→
continue to the east
|
0.37
|
|
path
→
CapableOf
→
end at track
|
0.37
|
|
path
→
CapableOf
→
include passing a background ch…
|
0.37
|
|
path
→
CapableOf
→
leave the park
|
0.37
|
|
path
→
CapableOf
→
meet wall
|
0.37
|
|
path
→
CapableOf
→
open up leading east
|
0.37
|
|
path
→
CapableOf
→
pass under bridge
|
0.37
|
|
path
→
CapableOf
→
round corner
|
0.37
|
|
path
→
CapableOf
→
zig zag
|
0.37
|
|
path
→
CapableOf
→
continue through farmland
|
0.37
|
|
path
→
CapableOf
→
cross the ridge
|
0.37
|
|
path
→
CapableOf
→
descend to the left
|
0.37
|
|
path
→
CapableOf
→
follow contour
|
0.37
|
|
path
→
CapableOf
→
follow the river bank
|
0.37
|
|
path
→
CapableOf
→
follow the shoreline
|
0.37
|
|
path
→
CapableOf
→
lead through field
|
0.37
|
|
path
→
CapableOf
→
leave the beach
|
0.37
|
|
path
→
CapableOf
→
leave tree
|
0.37
|
|
path
→
CapableOf
→
pass through vineyard
|
0.37
|
|
path
→
CapableOf
→
quantify human performance
|
0.37
|
|
path
→
CapableOf
→
run alongside the road
|
0.37
|
|
path
→
CapableOf
→
run out on viagra
|
0.37
|
|
path
→
CapableOf
→
start in oregon
|
0.37
|
|
path
→
CapableOf
→
start on the left
|
0.37
|
|
path
→
CapableOf
→
wind through field
|
0.37
|
|
path
→
CapableOf
→
seem clear
|
0.37
|
|
path
→
CapableOf
→
become boggy
|
0.37
|
|
path
→
CapableOf
→
climb the mountain
|
0.36
|
|
path
→
CapableOf
→
climb up other side
|
0.36
|
|
path
→
CapableOf
→
continue along the road
|
0.36
|
|
path
→
CapableOf
→
crest hill
|
0.36
|
|
path
→
CapableOf
→
cross main road
|
0.36
|
|
path
→
CapableOf
→
descend to the road
|
0.36
|
|
path
→
CapableOf
→
drop to the river
|
0.36
|
|
path
→
CapableOf
→
emerge onto the road
|
0.36
|
|
path
→
CapableOf
→
enter wooded area
|
0.36
|
|
path
→
CapableOf
→
go to the back of the line
|
0.36
|
|
path
→
CapableOf
→
lead south-east
|
0.36
|
|
path
→
CapableOf
→
lead up the slope
|
0.36
|
|
path
→
CapableOf
→
meander through woodland
|
0.36
|
|
path
→
CapableOf
→
parallel the road
|
0.36
|
|
path
→
CapableOf
→
turn half-left
|
0.36
|
|
path
→
CapableOf
→
become apparent
|
0.36
|
|
path
→
CapableOf
→
become more rugged
|
0.36
|
|
path
→
CapableOf
→
climb up onto the top of the cl…
|
0.36
|
|
path
→
CapableOf
→
continue across field
|
0.36
|
|
path
→
CapableOf
→
continue on other side
|
0.36
|
|
path
→
CapableOf
→
cross the ditch
|
0.36
|
|
path
→
CapableOf
→
follow old railway line
|
0.36
|
|
path
→
CapableOf
→
go through kissing gate
|
0.36
|
|
path
→
CapableOf
→
pass through olive groves
|
0.36
|
|
path
→
CapableOf
→
reach the ridge
|
0.36
|
|
path
→
CapableOf
→
represent connection
|
0.36
|
|
path
→
CapableOf
→
run through the park
|
0.36
|
|
path
→
CapableOf
→
take detour
|
0.36
|
|
path
→
CapableOf
→
turn to the north
|
0.36
|
|
path
→
CapableOf
→
go along the river
|
0.36
|
|
path
→
CapableOf
→
give excellent views
|
0.36
|
|
path
→
CapableOf
→
cross the creek
|
0.36
|
|
path
→
CapableOf
→
offer great views
|
0.35
|
|
path
→
CapableOf
→
climb the slope
|
0.35
|
|
path
→
CapableOf
→
consist of straight lines
|
0.35
|
|
path
→
CapableOf
→
continue for short distance
|
0.35
|
|
path
→
CapableOf
→
continue up the valley
|
0.35
|
|
path
→
CapableOf
→
descend to the campsite
|
0.35
|
|
path
→
CapableOf
→
follow sign
|
0.35
|
|
path
→
CapableOf
→
follow the railway line
|
0.35
|
|
path
→
CapableOf
→
lead north-east
|
0.35
|
|
path
→
CapableOf
→
lead up the ridge
|
0.35
|
|
path
→
CapableOf
→
leave the village
|
0.35
|
|
path
→
CapableOf
→
pass through rock
|
0.35
|
|
path
→
CapableOf
→
represent directory
|
0.35
|
|
path
→
CapableOf
→
turn uphill
|
0.35
|
|
path
→
CapableOf
→
get brighter
|
0.35
|
|
path
→
CapableOf
→
become after while
|
0.35
|
|
path
→
CapableOf
→
begin the descent
|
0.35
|
|
path
→
CapableOf
→
come to a four-way intersection
|
0.35
|
|
path
→
CapableOf
→
cross boggy area
|
0.35
|
|
path
→
CapableOf
→
cross the brook
|
0.35
|
|
path
→
CapableOf
→
depart to the left
|
0.35
|
|
path
→
CapableOf
→
descend for while
|
0.35
|
|
path
→
CapableOf
→
descend through pine
|
0.35
|
|
path
→
CapableOf
→
descend through tree
|
0.35
|
|
path
→
CapableOf
→
emerge at track
|
0.35
|
|
path
→
CapableOf
→
follow canal
|
0.35
|
|
path
→
CapableOf
→
follow family
|
0.35
|
|
path
→
CapableOf
→
follow the valley
|
0.35
|
|
path
→
CapableOf
→
lead through the farm terraces
|
0.35
|
|
path
→
CapableOf
→
leave the field
|
0.35
|
|
path
→
CapableOf
→
open out into field
|
0.35
|
|
path
→
CapableOf
→
pass under the railway line
|
0.35
|
|
path
→
CapableOf
→
remain closed
|
0.35
|
|
path
→
CapableOf
→
remain unchanged
|
0.35
|
|
path
→
CapableOf
→
return to the car park
|
0.35
|
|
path
→
CapableOf
→
use the pen tool
|
0.35
|
|
path
→
CapableOf
→
covered with fine gravel
|
0.34
|
|
path
→
CapableOf
→
climb a little
|
0.34
|
|
path
→
CapableOf
→
climb to the left
|
0.34
|
|
path
→
CapableOf
→
continue at high-level
|
0.34
|
|
path
→
CapableOf
→
describe double helix
|
0.34
|
|
path
→
CapableOf
→
exit the forest
|
0.34
|
|
path
→
CapableOf
→
follow the edge of the lake
|
0.34
|
|
path
→
CapableOf
→
head across the road
|
0.34
|
|
path
→
CapableOf
→
leave the town
|
0.34
|
|
path
→
CapableOf
→
overlook the sea
|
0.34
|
|
path
→
CapableOf
→
pass through small gate
|
0.34
|
|
path
→
CapableOf
→
point to local file
|
0.34
|
|
path
→
CapableOf
→
pose problem
|
0.34
|
|
path
→
CapableOf
→
reach a pedestrian gate
|
0.34
|
|
path
→
CapableOf
→
run west
|
0.34
|
|
path
→
CapableOf
→
become difficult
|
0.34
|
|
path
→
CapableOf
→
become more difficult
|
0.34
|
|
path
→
CapableOf
→
lead the way
|
0.34
|
|
path
→
CapableOf
→
climb steep hills
|
0.33
|
|
path
→
CapableOf
→
climb up cliff
|
0.33
|
|
path
→
CapableOf
→
come out onto the road
|
0.33
|
|
path
→
CapableOf
→
come to dead end
|
0.33
|
|
path
→
CapableOf
→
connect client
|
0.33
|
|
path
→
CapableOf
→
connect point
|
0.33
|
|
path
→
CapableOf
→
continue through field
|
0.33
|
|
path
→
CapableOf
→
cross forest
|
0.33
|
|
path
→
CapableOf
→
descend through bamboo forests
|
0.33
|
|
path
→
CapableOf
→
descend to cross stream
|
0.33
|
|
path
→
CapableOf
→
develop policy
|
0.33
|
|
path
→
CapableOf
→
follow left bank of the river
|
0.33
|
|
path
→
CapableOf
→
go through the hedge
|
0.33
|
|
path
→
CapableOf
→
hug the river
|
0.33
|
|
path
→
CapableOf
→
lead all the way
|
0.33
|
|
path
→
CapableOf
→
lead around the wall
|
0.33
|
|
path
→
CapableOf
→
make a 90-degree turn
|
0.33
|
|
path
→
CapableOf
→
refer to terminal
|
0.33
|
|
path
→
CapableOf
→
run across the field
|
0.33
|
|
path
→
CapableOf
→
run through area
|
0.33
|
|
path
→
CapableOf
→
take approximately 2 hours
|
0.33
|
|
path
→
CapableOf
→
take precedence
|
0.33
|
|
path
→
CapableOf
→
turn off the road
|
0.33
|
|
path
→
CapableOf
→
differ in length
|
0.33
|
|
path
→
CapableOf
→
become darker
|
0.31
|
|
path
→
CapableOf
→
accelerate innovation
|
0.29
|
|
path
→
CapableOf
→
continue along narrow, but spec…
|
0.29
|
|
path
→
CapableOf
→
take time
|
0.29
|
|
path
→
CapableOf
→
seem difficult
|
0.28
|
|
path
→
CapableOf
→
become easier to follow
|
0.28
|
|
path
→
CapableOf
→
provide support
|
0.27
|
|
path
→
CapableOf
→
become more overgrown
|
0.27
|
|
path
→
CapableOf
→
give chance
|
0.27
|
|
path
→
CapableOf
→
offer spectacular views of deep…
|
0.27
|
|
path
→
CapableOf
→
allow easy access
|
0.26
|
|
path
→
CapableOf
→
become more dangerous
|
0.26
|
|
path
→
CapableOf
→
fall into disrepair
|
0.26
|
|
path
→
CapableOf
→
get dangerous
|
0.24
|
|
path
→
CapableOf
→
look familiar
|
0.24
|
|
path
→
CapableOf
→
seem easier
|
0.24
|
|