Typicality: | 0.272 |
Saliency: | 0.257 |
amazingly | 2 | degree |
for some context of the game | 2 | other |
path → be free to → play | 10 |
path → be → free-to-play game | 3 |
negative | neutral | positive |
0.023 | 0.405 | 0.573 |
Raw frequency | 13 |
Normalized frequency | 0.257 |
Modifier score | 0.500 |
Perplexity | 11.850 |