Ascent++
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patience
→
CapableOf
→
get harder
Typicality:
0.256
Saliency:
0.220
Facets
0
No facets.
Open triples
2
patience → get → harder
7
patience → be → more difficult
3
Sentiment analysis
negative
neutral
positive
0.580
0.300
0.120
Other statistics
Raw frequency
10
Normalized frequency
0.220
Modifier score
0.500
Perplexity
38.033