Ascent++
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patron
→
CapableOf
→
engage in gaming activity
Typicality:
0.250
Saliency:
0.000
Facets
1
by initiating a bet
2
manner
Open triples
1
patron → engage in → gaming activity
3
Sentiment analysis
negative
neutral
positive
0.226
0.672
0.101
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
273.437