patron CapableOf enjoy game
Typicality: 0.253
Saliency: 0.213

Facets 2
along with its simple menu 2 other
for tavern-goers of 1814 2 transitive-object
Open triples 1
patron → enjoy → game 8
Sentiment analysis
negative neutral positive
0.002 0.142 0.856
Other statistics
Raw frequency 8
Normalized frequency 0.213
Modifier score 0.500
Perplexity 240.680