Ascent++
Search
pedal
→
CapableOf
→
get stuck
Typicality:
0.273
Saliency:
0.260
Facets
1
to the floor
2
transitive-object
Open triples
2
pedal → get → stuck
5
pedal → become → stuck
3
Sentiment analysis
negative
neutral
positive
0.565
0.410
0.025
Other statistics
Raw frequency
8
Normalized frequency
0.260
Modifier score
0.500
Perplexity
340.815