Ascent++
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pedestrian
→
CapableOf
→
get lost
Typicality:
0.233
Saliency:
0.000
Facets
1
often
2
temporal
Open triples
1
pedestrian → get → lost
3
Sentiment analysis
negative
neutral
positive
0.446
0.459
0.095
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.450
Perplexity
38.402