| Typicality: | 0.346 |
| Saliency: | 0.226 |
| longer reasonably | 4 | degree |
| in the game | 2 | location |
| performance → be → demanding | 7 |
| performance → be → demanded | 7 |
| negative | neutral | positive |
| 0.198 | 0.445 | 0.357 |
| Raw frequency | 14 |
| Normalized frequency | 0.226 |
| Modifier score | 0.500 |
| Perplexity | 209.650 |