Typicality: | 0.495 |
Saliency: | 0.580 |
in order to obtain gambling money | 14 | purpose |
in regard | 9 | other |
after all | 7 | temporal |
person → break → the law | 255 |
person → broken → the law | 42 |
person → break → law | 36 |
person → be broken → the law | 12 |
negative | neutral | positive |
0.705 | 0.277 | 0.018 |
Raw frequency | 345 |
Normalized frequency | 0.580 |
Modifier score | 0.760 |
Perplexity | 70.533 |