subgroup
of
phone)
→
CapableOf
→
play game
Typicality: | 0.382 |
Saliency: | 0.310 |
in 2006 | 4 | temporal |
on their cellphone | 3 | location |
mobile phone → play → game | 6 |
negative | neutral | positive |
0.107 | 0.600 | 0.293 |
Raw frequency | 6 |
Normalized frequency | 0.310 |
Modifier score | 0.500 |
Perplexity | 96.723 |