Typicality: | 0.553 |
Saliency: | 0.331 |
as a computer simulation | 5 | manner |
piece → come into → being | 16 |
piece → come into → existence | 15 |
negative | neutral | positive |
0.102 | 0.695 | 0.203 |
Raw frequency | 31 |
Normalized frequency | 0.331 |
Modifier score | 1.000 |
Perplexity | 490.421 |