Ascent++
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planning
→
CapableOf
→
take hour
Typicality:
0.198
Saliency:
0.084
Facets
1
in games
3
location
Open triples
1
planning → take → hour
5
Sentiment analysis
negative
neutral
positive
0.437
0.419
0.144
Other statistics
Raw frequency
5
Normalized frequency
0.084
Modifier score
0.500
Perplexity
260.053