Typicality: | 0.262 |
Saliency: | 0.233 |
plastic → be used in → their build quality | 4 |
plastic → be used in → their build | 4 |
plastic → be used for → the build | 3 |
negative | neutral | positive |
0.426 | 0.373 | 0.202 |
Raw frequency | 11 |
Normalized frequency | 0.233 |
Modifier score | 0.500 |
Perplexity | 295.654 |