pointer
→
CapableOf
→
point to object
|
0.61
|
|
pointer
→
CapableOf
→
tie the game
|
0.60
|
|
pointer
→
CapableOf
→
point to address
|
0.58
|
|
pointer
→
CapableOf
→
point to location
|
0.57
|
|
pointer
→
CapableOf
→
make the score
|
0.56
|
|
pointer
→
CapableOf
→
point to same object
|
0.51
|
|
pointer
→
CapableOf
→
give the lead
|
0.50
|
|
pointer
→
CapableOf
→
push the lead
|
0.50
|
|
pointer
→
CapableOf
→
hold a memory address
|
0.50
|
|
pointer
→
CapableOf
→
cut the lead
|
0.49
|
|
pointer
→
CapableOf
→
tie the score
|
0.48
|
|
pointer
→
CapableOf
→
cut the deficit
|
0.47
|
|
pointer
→
CapableOf
→
touch the screen
|
0.46
|
|
pointer
→
CapableOf
→
modify datum
|
0.45
|
|
pointer
→
CapableOf
→
hold the address of another var…
|
0.45
|
|
pointer
→
CapableOf
→
leave in the half
|
0.43
|
|
pointer
→
CapableOf
→
point to the element
|
0.43
|
|
pointer
→
CapableOf
→
seal the outcome
|
0.43
|
|
pointer
→
CapableOf
→
point to memory
|
0.42
|
|
pointer
→
CapableOf
→
reference indirect block
|
0.42
|
|
pointer
→
CapableOf
→
keep in mind
|
0.42
|
|
pointer
→
CapableOf
→
point to first element
|
0.41
|
|
pointer
→
CapableOf
→
store single numerical value
|
0.41
|
|
pointer
→
CapableOf
→
point to datum
|
0.40
|
|
pointer
→
CapableOf
→
send the game
|
0.40
|
|
pointer
→
CapableOf
→
help make the seek
|
0.39
|
|
pointer
→
CapableOf
→
indicate a location of data
|
0.39
|
|
pointer
→
CapableOf
→
point to a memory location
|
0.39
|
|
pointer
→
CapableOf
→
pass to the function
|
0.39
|
|
pointer
→
CapableOf
→
point in time
|
0.38
|
|
pointer
→
CapableOf
→
reference location
|
0.37
|
|
pointer
→
CapableOf
→
break the game
|
0.36
|
|
pointer
→
CapableOf
→
point to entry
|
0.36
|
|
pointer
→
CapableOf
→
point to the variable
|
0.36
|
|
pointer
→
CapableOf
→
make the look
|
0.36
|
|
pointer
→
CapableOf
→
make the try
|
0.36
|
|
pointer
→
CapableOf
→
help produce success
|
0.36
|
|
pointer
→
CapableOf
→
allocate memory
|
0.35
|
|
pointer
→
CapableOf
→
change to crosshair
|
0.35
|
|
pointer
→
CapableOf
→
exist in captured image data
|
0.35
|
|
pointer
→
CapableOf
→
move at specific velocity
|
0.35
|
|
pointer
→
CapableOf
→
point to array
|
0.35
|
|
pointer
→
CapableOf
→
point to integer
|
0.35
|
|
pointer
→
CapableOf
→
remain motionless
|
0.35
|
|
pointer
→
CapableOf
→
specify user-owned buffer
|
0.35
|
|
pointer
→
CapableOf
→
store a memory address
|
0.35
|
|
pointer
→
CapableOf
→
identify the storage memory
|
0.35
|
|
pointer
→
CapableOf
→
access datum
|
0.34
|
|
pointer
→
CapableOf
→
change to arrow
|
0.34
|
|
pointer
→
CapableOf
→
close the gap
|
0.34
|
|
pointer
→
CapableOf
→
end third quarter
|
0.34
|
|
pointer
→
CapableOf
→
leave the window
|
0.34
|
|
pointer
→
CapableOf
→
point to first character
|
0.34
|
|
pointer
→
CapableOf
→
change to four-headed arrow
|
0.32
|
|
pointer
→
CapableOf
→
coordinate datum
|
0.32
|
|
pointer
→
CapableOf
→
force overtime
|
0.32
|
|
pointer
→
CapableOf
→
open the scoring
|
0.32
|
|
pointer
→
CapableOf
→
point to elements of the same a…
|
0.32
|
|
pointer
→
CapableOf
→
point to function
|
0.32
|
|
pointer
→
CapableOf
→
point to node
|
0.32
|
|
pointer
→
CapableOf
→
say image
|
0.32
|
|
pointer
→
CapableOf
→
seal the game
|
0.32
|
|
pointer
→
CapableOf
→
sit over number
|
0.32
|
|
pointer
→
CapableOf
→
store address
|
0.32
|
|
pointer
→
CapableOf
→
beat the buzzer
|
0.30
|
|
pointer
→
CapableOf
→
enter fourth quarter
|
0.30
|
|
pointer
→
CapableOf
→
fix the halftime score
|
0.30
|
|
pointer
→
CapableOf
→
move on the screen
|
0.30
|
|
pointer
→
CapableOf
→
open second half
|
0.30
|
|
pointer
→
CapableOf
→
open the game
|
0.30
|
|
pointer
→
CapableOf
→
play in the half
|
0.30
|
|
pointer
→
CapableOf
→
put the game
|
0.30
|
|
pointer
→
CapableOf
→
put the wildcats
|
0.30
|
|
pointer
→
CapableOf
→
slide off the board
|
0.30
|
|
pointer
→
CapableOf
→
be a programming language object
|
0.28
|
|
pointer
→
CapableOf
→
come into play
|
0.28
|
|
pointer
→
CapableOf
→
designate one of the prizes
|
0.28
|
|
pointer
→
CapableOf
→
enter the window
|
0.28
|
|
pointer
→
CapableOf
→
give a 49-32 lead
|
0.28
|
|
pointer
→
CapableOf
→
hold the input sequence
|
0.28
|
|
pointer
→
CapableOf
→
indicator struct
|
0.28
|
|
pointer
→
CapableOf
→
knot the game
|
0.28
|
|
pointer
→
CapableOf
→
make free throw
|
0.28
|
|
pointer
→
CapableOf
→
point to other pointers
|
0.28
|
|
pointer
→
CapableOf
→
point to the region
|
0.28
|
|
pointer
→
CapableOf
→
put the eagles
|
0.28
|
|
pointer
→
CapableOf
→
reach predetermined point
|
0.28
|
|
pointer
→
CapableOf
→
reference one or more fsinfo bl…
|
0.28
|
|
pointer
→
CapableOf
→
represent collection
|
0.28
|
|
pointer
→
CapableOf
→
rest for programmable dwell time
|
0.28
|
|
pointer
→
CapableOf
→
structure describing the cell
|
0.28
|
|
pointer
→
CapableOf
→
tie thing
|
0.28
|
|
pointer
→
CapableOf
→
update region
|
0.28
|
|
pointer
→
CapableOf
→
adherence to a set of criteria
|
0.25
|
|
pointer
→
CapableOf
→
allocated memory
|
0.25
|
|
pointer
→
CapableOf
→
beat the setter
|
0.25
|
|
pointer
→
CapableOf
→
boost the hostslead
|
0.25
|
|
pointer
→
CapableOf
→
break scoreless drought
|
0.25
|
|
pointer
→
CapableOf
→
call function
|
0.25
|
|
pointer
→
CapableOf
→
cling to a 70-65 lead
|
0.25
|
|
pointer
→
CapableOf
→
close out the half
|
0.25
|
|
pointer
→
CapableOf
→
command table
|
0.25
|
|
pointer
→
CapableOf
→
compare with v1
|
0.25
|
|
pointer
→
CapableOf
→
complete the guestscomeback
|
0.25
|
|
pointer
→
CapableOf
→
complete the hostscomeback
|
0.25
|
|
pointer
→
CapableOf
→
configure on the display screen
|
0.25
|
|
pointer
→
CapableOf
→
correspond to physical amount
|
0.25
|
|
pointer
→
CapableOf
→
cut the margin
|
0.25
|
|
pointer
→
CapableOf
→
end the run
|
0.25
|
|
pointer
→
CapableOf
→
end up pointing
|
0.25
|
|
pointer
→
CapableOf
→
enjoy relaxing on sofas
|
0.25
|
|
pointer
→
CapableOf
→
enter red area of the scale
|
0.25
|
|
pointer
→
CapableOf
→
find the bit map
|
0.25
|
|
pointer
→
CapableOf
→
fix the score
|
0.25
|
|
pointer
→
CapableOf
→
form chain
|
0.25
|
|
pointer
→
CapableOf
→
give fresh air
|
0.25
|
|
pointer
→
CapableOf
→
give some breathing room
|
0.25
|
|
pointer
→
CapableOf
→
go into halftime
|
0.25
|
|
pointer
→
CapableOf
→
go to be in our case
|
0.25
|
|
pointer
→
CapableOf
→
go to information
|
0.25
|
|
pointer
→
CapableOf
→
help send penn state
|
0.25
|
|
pointer
→
CapableOf
→
hold down left mouse button
|
0.25
|
|
pointer
→
CapableOf
→
hold the result of the operation
|
0.25
|
|
pointer
→
CapableOf
→
hover over the link
|
0.25
|
|
pointer
→
CapableOf
→
hunt dog
|
0.25
|
|
pointer
→
CapableOf
→
indicate next datapath element
|
0.25
|
|
pointer
→
CapableOf
→
interface with graphical interf…
|
0.25
|
|
pointer
→
CapableOf
→
keep cska
|
0.25
|
|
pointer
→
CapableOf
→
keep the lead
|
0.25
|
|
pointer
→
CapableOf
→
key to private_key
|
0.25
|
|
pointer
→
CapableOf
→
make list
|
0.25
|
|
pointer
→
CapableOf
→
manipulate the address
|
0.25
|
|
pointer
→
CapableOf
→
move on graduated scale
|
0.25
|
|
pointer
→
CapableOf
→
move to new position
|
0.25
|
|
pointer
→
CapableOf
→
obey the alignment restrictions…
|
0.25
|
|
pointer
→
CapableOf
→
own object
|
0.25
|
|
pointer
→
CapableOf
→
pass fiducial mark
|
0.25
|
|
pointer
→
CapableOf
→
point to a block of pointers
|
0.25
|
|
pointer
→
CapableOf
→
point to a plurality of entries
|
0.25
|
|
pointer
→
CapableOf
→
point to a region of memory
|
0.25
|
|
pointer
→
CapableOf
→
point to an array slice
|
0.25
|
|
pointer
→
CapableOf
→
point to different types
|
0.25
|
|
pointer
→
CapableOf
→
point to first location
|
0.25
|
|
pointer
→
CapableOf
→
point to playlist
|
0.25
|
|
pointer
→
CapableOf
→
point to previous node
|
0.25
|
|
pointer
→
CapableOf
→
point to program
|
0.25
|
|
pointer
→
CapableOf
→
point to the upgrade package fi…
|
0.25
|
|
pointer
→
CapableOf
→
point to word
|
0.25
|
|
pointer
→
CapableOf
→
provide quicker data entry
|
0.25
|
|
pointer
→
CapableOf
→
provide quicker dialing of tele…
|
0.25
|
|
pointer
→
CapableOf
→
push the wildcats
|
0.25
|
|
pointer
→
CapableOf
→
put efes
|
0.25
|
|
pointer
→
CapableOf
→
put indiana
|
0.25
|
|
pointer
→
CapableOf
→
put portland
|
0.25
|
|
pointer
→
CapableOf
→
put the minutemen
|
0.25
|
|
pointer
→
CapableOf
→
put the spartans
|
0.25
|
|
pointer
→
CapableOf
→
put the tigers
|
0.25
|
|
pointer
→
CapableOf
→
regain the lead
|
0.25
|
|
pointer
→
CapableOf
→
rotate clockwise
|
0.25
|
|
pointer
→
CapableOf
→
said record
|
0.25
|
|
pointer
→
CapableOf
→
score career-high 32 points
|
0.25
|
|
pointer
→
CapableOf
→
show the los angeles-orange cou…
|
0.25
|
|
pointer
→
CapableOf
→
sit over the dial
|
0.25
|
|
pointer
→
CapableOf
→
stay on the plus +side
|
0.25
|
|
pointer
→
CapableOf
→
steal the ball
|
0.25
|
|
pointer
→
CapableOf
→
structure describing the geomet…
|
0.25
|
|
pointer
→
CapableOf
→
take the presence of multiple w…
|
0.25
|
|
pointer
→
CapableOf
→
tie the school
|
0.25
|
|
pointer
→
CapableOf
→
use static qscreen::instancefun…
|
0.25
|
|
pointer
→
CapableOf
→
win the game
|
0.25
|
|
pointer
→
CapableOf
→
point to invalid memory location
|
0.25
|
|
pointer
→
CapableOf
→
bring the crowd
|
0.23
|
|
pointer
→
CapableOf
→
give a 24-point lead
|
0.23
|
|
pointer
→
CapableOf
→
pose with our hanbok
|
0.23
|
|
pointer
→
CapableOf
→
save money
|
0.21
|
|
pointer
→
CapableOf
→
become destructive
|
0.19
|
|
pointer
→
CapableOf
→
save time
|
0.19
|
|
pointer
→
CapableOf
→
break the franchise record
|
0.16
|
|
pointer
→
CapableOf
→
come in a compact form factor
|
0.16
|
|
pointer
→
CapableOf
→
exhort jacked crowd
|
0.16
|
|
pointer
→
CapableOf
→
give early lead
|
0.16
|
|
pointer
→
CapableOf
→
help to promote the atmosphere
|
0.16
|
|
pointer
→
CapableOf
→
improve the performance
|
0.16
|
|
pointer
→
CapableOf
→
rewritten rule
|
0.16
|
|
pointer
→
CapableOf
→
save energy
|
0.16
|
|
pointer
→
CapableOf
→
surpass hall of famer reggie mi…
|
0.16
|
|
pointer
→
CapableOf
→
work the pheasant
|
0.16
|
|
pointer
→
CapableOf
→
own the memory
|
0.09
|
|