Typicality: | 0.292 |
Saliency: | 0.303 |
probably | 3 | degree |
for players | 3 | transitive-object |
immensely | 2 | degree |
poker → be → profitable | 12 |
poker → be → gainful | 3 |
negative | neutral | positive |
0.071 | 0.265 | 0.664 |
Raw frequency | 15 |
Normalized frequency | 0.303 |
Modifier score | 0.500 |
Perplexity | 308.623 |