preference CapableOf come into play
Typicality: 0.361
Saliency: 0.261

Facets 2
in determining the demand for money 9 temporal
almost 2 degree
Open triples 4
preference → come into → play 9
preference → play → important role 4
preference → play → role 3
preference → play → large role 3
Sentiment analysis
negative neutral positive
0.152 0.682 0.167
Other statistics
Raw frequency 19
Normalized frequency 0.261
Modifier score 0.500
Perplexity 26.214