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priest
→
ReceivesAction
→
injured
Typicality:
0.292
Saliency:
0.305
Facets
3
badly
6
manner
lightly
2
degree
from a beating
2
cause
Open triples
2
priest → be → injured
12
priest → be → wounded
8
Sentiment analysis
negative
neutral
positive
0.564
0.415
0.021
Other statistics
Raw frequency
20
Normalized frequency
0.305
Modifier score
0.500
Perplexity
298.061