prisoner CapableOf develop skill
Typicality: 0.415
Saliency: 0.288

Facets 2
for impulse control 2 purpose
on the outside 2 location
Open triples 3
prisoner → develop → skill 11
prisoner → improve → skill 3
prisoner → develop → their skills 3
Sentiment analysis
negative neutral positive
0.043 0.453 0.504
Other statistics
Raw frequency 17
Normalized frequency 0.288
Modifier score 0.900
Perplexity 120.232