Ascent++
Search
prisoner
→
ReceivesAction
→
rewarded
Typicality:
0.299
Saliency:
0.115
Facets
1
properly
2
degree
Open triples
1
prisoner → be → rewarded
6
Sentiment analysis
negative
neutral
positive
0.272
0.394
0.334
Other statistics
Raw frequency
6
Normalized frequency
0.115
Modifier score
0.500
Perplexity
397.063