| to the game | 3 | transitive-object |
| to prevent any further damage | 2 | purpose |
| problem → need → fixing | 58 |
| problem → require → fix | 13 |
| problem → need → fix | 5 |
| problem → require → fixing | 5 |
| problem → need → fixed | 4 |
| negative | neutral | positive |
| 0.483 | 0.367 | 0.150 |
| Raw frequency | 85 |
| Normalized frequency | 0.395 |
| Modifier score | 0.854 |
| Perplexity | 129.231 |