to the game | 3 | transitive-object |
to prevent any further damage | 2 | purpose |
problem → need → fixing | 58 |
problem → require → fix | 13 |
problem → need → fix | 5 |
problem → require → fixing | 5 |
problem → need → fixed | 4 |
negative | neutral | positive |
0.483 | 0.367 | 0.150 |
Raw frequency | 85 |
Normalized frequency | 0.395 |
Modifier score | 0.854 |
Perplexity | 129.231 |